Star Wars: X-Wing Miniatures Game – Imperial Aces Expansion Pack
BGG rating
8.0

Expansion for Star Wars: X-Wing Miniatures Game

Star Wars: X-Wing Miniatures Game – Imperial Aces Expansion Pack

2014

Rules assistance for Star Wars: X-Wing Miniatures Game – Imperial Aces Expansion Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 14+
  • Complexity 2.5/5

Rules assistant for Star Wars: X-Wing Miniatures Game – Imperial Aces Expansion Pack

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Answers come from the official rulebook, with the page to check.

Star Wars: X-Wing Miniatures Game – Imperial Aces Expansion Pack is an expansion for Star Wars: X-Wing Miniatures Game released in 2014 for 2–4 players, 30 minutes per game, and ages 14 and up. It was designed by Corey Konieczka, Jay Little, James Kniffen, and Frank Brooks and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.

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About the game

Fly your TIE with pride! Imperial Aces features two TIE interceptor miniatures with alternate paint schemes that allow you to wage your X-Wing dogfights while representing either or both of two of the Empire’s most recognizable TIE units: the 181st Imperial Fighter Wing and the Emperor’s Royal Guard. The expansion also introduces several highly skilled new pilots, a dozen upgrade cards, and all the tokens and maneuver dials you need to field these ships, as well as a new mission in which the Empire seeks to utilize new, experimental technology in a high-intensity clash with Rebel pilots.

Questions and answers

Star Wars: X-Wing Miniatures Game – Imperial Aces Expansion Pack supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.