Starfire: Alkelda Dawn
BGG rating
6.3

Expansion for Starfire (3rd Edition)

Starfire: Alkelda Dawn

1994

Rules assistance for Starfire: Alkelda Dawn

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 12+
  • Complexity 3.7/5

Rules assistant for Starfire: Alkelda Dawn

What would you like to know?

Answers come from the official rulebook, with the page to check.

Starfire: Alkelda Dawn is an expansion for Starfire (3rd Edition) released in 1994 for 2 players and ages 12 and up. It was designed by Mark Costello (I) and Bryant Wu and its main mechanics are Secret Unit Deployment, Paper-and-Pencil, and Hexagon Grid.

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About the game

Alkelda Dawn was an expansion for Starfire (3rd Edition). It was a "historical" campaign featuring the Vestrii race first described in the expansion Starfire: First Contact, and introduced two other new races (the Kess and the J'Rill). This expansion allowed for scenarios to be generated based on the strategic moves of the players, and this expansion included a map of the region of space where the game takes place. Since this was a campaign expansion, it required not only the base game Starfire (3rd Edition), but the campaign expansion Imperial Starfire. It also included a variety of new technologies for the Starfire system. Expands: Starfire (3rd Edition)

Questions and answers

Starfire: Alkelda Dawn supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.