
- BGG rating
- 7.6
Imperial Starmada Sourcebook
- 2–8 players
- Complexity 2.8/5
- 2008

2009
Rules assistance for Starmada: The Admiralty Edition
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Starmada: The Admiralty Edition is a board game released in 2009 for 2–12 players, 180 minutes per game, and ages 10 and up. It was designed by Daniel Kast, Peter Drake, Noel Weer, Jim Callahan, Matt Curtis, Todd Pote, James M. Dugan, K. David Ladage, Brendan Mayhugh, Rich Oden, and John Voysey and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Grid Movement.
Starmada is a board game of starship combat. At its most basic level, players take command of space fleets in a general attempt to reduce each other to just so much space junk. At its most advanced, the game can be customized to breathe life into any science fiction background that players might imagine. Novices shouldn’t fret; the core set of rules has been designed with simplicity and ease of play in mind, accessible even to beginners. On the other hand, seasoned veterans should find the concise nature of the rules quite refreshing. It allows players to concentrate on the finer points of squashing their opponents rather than arguing about rules interpretations, without sacrificing any of the flavor or excitement of more complex games. Simple, but not simplistic, is the guiding principle. The Admiralty Edition represents the latest incarnation of the Universal Game of Starship Combat. Included in the 80-page Core Rulebook: The "essential" Starmada rules, including a new inertia-based movement system. Over 80 different options from which players may pick and choose to create the perfect game. A fully-customizable weapon design system, with almost five million different combinations. A complete set of rules for fighters, allowing for nearly half a million different types of small craft. A comprehensive construction system, allowing players to design their own starships with which to do battle. In addition to the core rulebook and 48-page Starmada Universe guide, a number of different settings are planned for the near future, including collaborations with several other companies. Available both in Print and PDF print-n-Play. Expanded by: Imperial Starmada Sourcebook Starmada: Dreadnoughts Starmada: Hammer and Claw Starmada: Iron Stars Starmada: The Admiralty Edition – Rules Annex Integrates with: Klingon Armada Romulan Armada Later editions: Starmada Nova Rulebook
Starmada: The Admiralty Edition supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Starmada: The Admiralty Edition is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Starmada: The Admiralty Edition for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Starmada: The Admiralty Edition has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Starmada: The Admiralty Edition belongs to these categories: Wargame, Print & Play, and Miniatures. Its main mechanics are Dice Rolling, Simultaneous Action Selection, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Starmada: The Admiralty Edition are: Daniel Kast, Peter Drake, Noel Weer, Jim Callahan, Matt Curtis, Todd Pote, James M. Dugan, K. David Ladage, Brendan Mayhugh, Rich Oden, and John Voysey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Starmada: The Admiralty Edition as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.