
- BGG rank
- BGG #12,942
- BGG rating
- 8.6
Assault on Gallipoli: The ANZAC Landing Campaign 1915
- 1–2 players
- 120–300 min
- Complexity 1.8/5
- 2022

2007
Rules assistance for Storm Over Taierzhuang
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Storm Over Taierzhuang is a board game released in 2007 for 1–2 players, 120 minutes per game, and ages 12 and up. It was designed by Terence Co and its main mechanics are Area Movement, Dice Rolling, and Variable Set-up.
ATO #25 Storm Over Taierzhuang is a two player game simulating the Battle of Taierzhuang from March 25 to April 6, 1938. One player plays the Japanese Army and the other plays the Chinese KMT troops. The game is 13 turns long. Simulates the most famous battle of the Second Sino-Japanese war 1937-1945 which the Japanese 10th division with 25,000 fanatical and well trained and equipped men and backed up by large numbers of tanks, armored cars, artillery and planes drove towards the town of Taierzhuang to pave the way for the conquest of the city of Xuzhou. The Japanese are opposed by the KMT 2nd Army group & 20th Army consisting of 100,000 brave and tenacious soldiers with no tanks, little artillery and some aircraft defending behind heavy fortifications and trenches. The battle eerily resembles the Battle of Stalingrad 4 years later and it is said that General Chuikov's tactics at Stalingrad was inspired by this battle (Chuikov was an military adviser to Jiang Jie Shi (Chang Kai Shek) in 1940. The system used is a modified Storm Over Arnhem/Stalingrad system with added stuff like initiative, random events, tactical chit play etc. Done to be played within an evening and easy to learn but still a challenge to play.
Storm Over Taierzhuang supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Storm Over Taierzhuang is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Storm Over Taierzhuang for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Storm Over Taierzhuang has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Storm Over Taierzhuang belongs to these categories: Wargame and Print & Play. Its main mechanics are Area Movement, Dice Rolling, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Storm Over Taierzhuang are: Terence Co. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Storm Over Taierzhuang as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.