
- BGG rank
- BGG #581
- BGG rating
- 7.6
Zombie Kidz Evolution
- 2–4 players
- 15 min
- Complexity 1.4/5
- 2018

2012
Rules assistance for Stratopolis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Stratopolis is a board game released in 2012 for 2 players, 10–20 minutes per game, and ages 8 and up. It was designed by Annick Lobet and its main mechanics are Area Majority / Influence and Layering.
In Stratopolis, players want to build wide, while also building big. Each player starts the game with twenty L-shaped tiles, each comprising three squares; one player has tiles showing all green squares, green and neutral squares, or two green squares and one red square, while the other player's tiles reverse red and green. Players shuffle and stack these tiles face down, revealing only the topmost tile. To start the game, a two-square tile (one red, one green) is placed on the table. Players then take turns adding their topmost tile to the display. A tile can be placed (1) on the table with at least one edge adjacent to an edge in play or (2) on top of at least two tiles already in play. When placed on a higher level, each square of the tile must be supported, the tile must be level, and red and green squares cannot cover one another. (Every other color play – such as green on neutral or red on red – is legal.) Once all tiles have been played, players count the scores of their zones, to find their best zone: number of squares in a contiguously connected area of their color times the height of the square in this area that is at the highest level. The player with the highest scoring zone wins. Variant rules invite players to play with a hand of tiles that they refresh after each turn or to play with all tiles available at all time.
Stratopolis supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Stratopolis is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Stratopolis for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Stratopolis has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Stratopolis belongs to these categories: Abstract Strategy. Its main mechanics are Area Majority / Influence and Layering. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Stratopolis are: Annick Lobet. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Stratopolis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.