Merlin Zinzin
BGG rank
BGG #27,289
BGG rating
5.3

Merlin Zinzin

2012

Rules assistance for Merlin Zinzin

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 15 min
  • 7+
  • Complexity 1.0/5

For 2 players

Rules assistant for Merlin Zinzin

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Answers come from the official rulebook, with the page to check.

Merlin Zinzin is a board game released in 2012 for 2–6 players, 15 minutes per game, and ages 7 and up. It was designed by Annick Lobet and its main mechanics are Cooperative Game.

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About the game

Merlin stole a spellbook to his father then was captured by the witch. His friends, Viviane, Lancelot, Guinevere and Arthur went looking for him and were able to deliver him ... Remains to reach the village of Broceliande to give the spellbook back to its owner but they are pursued by the monstrous cat Morpnage ... In this game, players join forces to lead all the characters to the village before being caught by the cat. Players will send (literally) spells on the track according to a precise technique indicated by a special dice. According to the case indicated by the spell, players will advance a character, use a secret passage, give a character invisibility or reverse the hourglass. But, these spells can also have side effects that will waste precious time to players. The cat wall advance whenever the hourglass will have elapsed (ie once per minute)or whenever and 3 spells have been sent off to the track spells. If the cat catch up a character on the board he or she will be eaten.

Designers

Publishers

  • Magellan
  • hobbity.eu
  • Blackrock Games
  • Fragames

Questions and answers

Merlin Zinzin supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.