Street Masters: Redemption II
BGG rating
8.2

Expansion for Street Masters

Street Masters: Redemption II

2019

Rules assistance for Street Masters: Redemption II

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45–120 min
  • 14+

Rules assistant for Street Masters: Redemption II

What would you like to know?

Answers come from the official rulebook, with the page to check.

Street Masters: Redemption II is an expansion for Street Masters released in 2019 for 1–4 players, 45–120 minutes per game, and ages 14 and up. It was designed by Adam Sadler and Brady Sadler and its main mechanics are Hand Management, Dice Rolling, and Grid Movement.

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About the game

This optional Kickstarter-exclusive add-on allows players to play as the other 10 bosses from the base game and the Aftershock expansion. Each boss fighter is complete with their own 25-card deck. Included in this expansion is the option to play as the following boss characters: The Proxy (from Aftershock) Project X (from Aftershock) Ikuchi (from Essence of Evil) Tlazolteotl (from the Street Masters KS1 SG Box) Shin Yokai (from Legend of Oni) Mack (from Twin Tiger) The Don feat. Genesis (from Aftershock SG Box) Selene (from Aftershock SG Box) Kenshin (from Aftershock SG Box) Miss Matrix (from Aftershock SG Box)

Questions and answers

Street Masters: Redemption II supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.