
- BGG rank
- BGG #9,954
- BGG rating
- 5.8
Superfight
- 3–20 players
- 15 min
- Complexity 1.2/5
- 2013

Rules assistance for Stupiduel Fantasy Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Stupiduel Fantasy Expansion is an expansion for Stupiduel released in 2006 for 2–8 players and ages 10 and up. It was designed by Hugh Barnes and Lance Williams (I) and its main mechanics are Storytelling and Voting.
From the back of the box: "Once upon a time there was a little expansion deck. This deck was full of marvelous creatures and magical artifacts which, in responsible hands, could have been used to create wondrous tales of fantastic adventure. However, these cards wound up in your hands instead, and you're a raving mad stupiduelist! This 60 card expansion to Stupiduel can be used to turn your original deck into a pure fantasy deck, or just shuffled right in. Either way, your Stupiduel matches will be transformed by its powerful contents, allowing attacks that could only be dreamed of, defenses that could only be wished for, and conclusions that will leave you laughing happily ever after!" Expands Stupiduel
Stupiduel Fantasy Expansion supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Stupiduel Fantasy Expansion for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Stupiduel Fantasy Expansion belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Storytelling and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Stupiduel Fantasy Expansion are: Hugh Barnes and Lance Williams (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Stupiduel Fantasy Expansion as an expansion for Stupiduel. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Stupiduel to use it. Check that your edition of Stupiduel is compatible, as some expansions were revised between editions.