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- BGG rank
- BGG #17,911
- BGG rating
- 6.6
Sunflower Valley: A Tile-Laying Game
2019
Rules assistance for Sunflower Valley: A Tile-Laying Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 30 min
- 7+
- Complexity 1.3/5
For 2 players
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Rules assistant for Sunflower Valley: A Tile-Laying Game
What would you like to know?
Answers come from the official rulebook, with the page to check.
Sunflower Valley: A Tile-Laying Game is a board game released in 2019 for 2–6 players, 30 minutes per game, and ages 7 and up. It was designed by Wouter van Strien and its main mechanics are Tile Placement, Simultaneous Action Selection, and Open Drafting.
About the game
Sunflower Valley: The Card Game, a.k.a. Sunflower Valley: A Tile-Laying Game, is a fast-paced drafting and tableau-building game in which 2-6 players settle their own mountain valleys. Each player has a starting town card, a Valley Express train token that starts on this card, and a deck of twenty cards the same color as their starting town. Reveal three of the nine goal cards at random. The game lasts three rounds, and each round plays out the same way: Draw a hand of seven cards from your deck. All players choose and reveal one card from their hand, then place this card orthogonally adjacent to another card in their valley. Pass the remaining cards in your hand to the player on your left. Repeat this process until you have placed six cards. Place the final card in hand on the bottom of your deck. If you connect railroad track to your starting town, then connect a town card to that track, move your Valley Express train token to the new town; keep moving this token for each new town added to your network this way. After three rounds, you'll have 19 cards in your tableau, and you score points for these played cards: Each lake is worth 1 point. Sheep and sunflower fields are worth no points on their own, but they help you score other cards. Farmers and towns score if they have the indicated number of sheep, field, lake, or mountain cards next to them; farmers count as fields themselves. Mountains score based on the number of fields next to them. In addition to these points, score 3 points for each new town visited by your Valley Express train token. Score the goal cards as indicated; some award points only to the player who does the best of something, such as having the most sheep or the longest network of track and trains, whereas others award points — possibly several times — for everyone who does something. Whoever ends up with the most points wins.
Designers
Publishers
- Hobby World
- Playroom Entertainment
Questions and answers
Sunflower Valley: A Tile-Laying Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sunflower Valley: A Tile-Laying Game is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sunflower Valley: A Tile-Laying Game for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sunflower Valley: A Tile-Laying Game has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sunflower Valley: A Tile-Laying Game belongs to these categories: Card Game, Territory Building, and Trains. Its main mechanics are Tile Placement, Simultaneous Action Selection, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sunflower Valley: A Tile-Laying Game are: Wouter van Strien. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sunflower Valley: A Tile-Laying Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.