
- BGG rank
- BGG #23,515
- BGG rating
- 5.7
Où étiez-vous?
- 5–20 players
- 15 min
- Complexity 1.0/5
- 2008

2010
Rules assistance for Super Comics
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Super Comics is a board game released in 2010 for 3–20 players, 20 minutes per game, and ages 12 and up. It was designed by Roberto Fraga and Christian Lemay and its main mechanics are Memory, Storytelling, and Voting.
In Super Comics, each player plays the part of a super hero of his choice, whether known or imaginary. Each player receives challenge cards to be carried out; these challenges are based on dexterity or mental abilities such as being the first super hero who takes off his socks and puts them back on, the first to turn in a circle five times, the first to calculate the sum of the ages of all players. Once the challenge cards are in hand, a player challenges another super hero. They mix their cards, draw one randomly, then try to achieve the challenge. The one who wins keeps the card. At the end of the game, when players have played all of their challenge cards, the one with the most cards is declared the strongest super hero in the world!
Super Comics supports 3–20 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Super Comics is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Super Comics for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Super Comics has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Super Comics belongs to these categories: Humor, Comic Book / Strip, and Party Game. Its main mechanics are Memory, Storytelling, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Super Comics are: Roberto Fraga and Christian Lemay. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Super Comics as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.