Super Giant Monster Showdown: Destroy Tokyo Tower
BGG rating
6.8

Expansion for Super Giant Monster Showdown

Super Giant Monster Showdown: Destroy Tokyo Tower

1999

Rules assistance for Super Giant Monster Showdown: Destroy Tokyo Tower

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 12+
  • Complexity 1.7/5

Rules assistant for Super Giant Monster Showdown: Destroy Tokyo Tower

What would you like to know?

Answers come from the official rulebook, with the page to check.

Super Giant Monster Showdown: Destroy Tokyo Tower is an expansion for Super Giant Monster Showdown released in 1999 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Alex Strang and its main mechanics are Variable Player Powers and Modular Board.

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About the game

"Destroy Tokyo Tower" is a campaign sourcebook for "Super Giant Monster Showdown". It includes 25 different scenarios with maps showing city card layouts for each, a handful of unique new Defense Units and 25 new Event cards. Scenarios include "The Great Monster Egg War" where a giant egg falls from space and will eventually grow into a baby monster, and "Terror at the North Pole" where the monsters play as 2 teams - the Ice monsters goal is to change the entire map into a glacier, the other team's goal is to melt all the ice on the map.

Questions and answers

Super Giant Monster Showdown: Destroy Tokyo Tower supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.