
- BGG rank
- BGG #581
- BGG rating
- 7.6
Zombie Kidz Evolution
- 2–4 players
- 15 min
- Complexity 1.4/5
- 2018

1977
Rules assistance for Superstition
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Superstition is a board game released in 1977 for 2–4 players, 30 minutes per game, and ages 7 and up.
[from the box] You must risk the "superstitions" to reach the Wizard's Tomb, but beware! Someone may "whammy" you on the way out. Be first to leave the graveyard after visiting the wizard's tomb. The "superstitions" you must pass in this game are actually rubber-band-triggered traps that require you to properly select one of two pegs to get by. If you guess wrong, the trap is triggered, resulting in the rubber band cracking the mirror, or the black cat flinging your piece off the space.
Superstition supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Superstition is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Superstition for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Superstition has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Superstition belongs to these categories: Children's Game and Horror. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Superstition and want something comparable for your next game night.
The catalogue lists Superstition as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.