
- BGG rating
- 6.4
Frische Luft für die Gruft
- 3–6 players
- 20 min
- Complexity 2.2/5
- 2005

2004
Rules assistance for Dawn Under
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dawn Under is a board game released in 2004 for 2–6 players, 30 minutes per game, and ages 6 and up. It was designed by Norbert Proena and its main mechanics are Memory.
There are sixty vampires chits; ten vampires each of six different colors. The vampires are shuffled face down and distributed evenly among the players. Each player lines up one’s own vampires and reveals the identity of the vampires on both ends. The grave lids have the same distribution of colors as the vampires with the addition of six lids which have rats on them. Six lids are randomly removed and temporarily set aside from the rest and replaced with the lids with the rats on them. The lids are shuffled thoroughly then each lid is placed face down on one of the hollow graves on the game board. Each player receives three garlic chits of a unique color. Each player in turn turns over a grave lid. If the color of the obverse side of the lid matches the color of the vampire on either end of one’s own line then the player may put the vampire in the grave. If the grave is empty and the color of the lid does not match either vampire on the player’s ends then the player may place a garlic chit in the empty grave and replace the lid. If the grave already contains a vampire then receives a wooden stake. When a player collects three wooden stakes all the other players give one of their vampires to that player. Should the grave contain garlic placed by another player, then the player who placed the garlic gives a vampire to player who found it. A player who finds one’s own garlic receives one vampire from each of the players. Revealing a grave lid with a rat allows a player the option to reveal the grave lids of the surrounding graves. The game continues until one player has gotten rid of all of one’s own vampires. That player is the winner.
Dawn Under supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dawn Under is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dawn Under for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dawn Under has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dawn Under belongs to these categories: Children's Game, Horror, and Memory. Its main mechanics are Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dawn Under are: Norbert Proena. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dawn Under as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.