
- BGG rank
- BGG #7,259
- BGG rating
- 6.8
Treasure of the Dragons
- 2–5 players
- 20 min
- Complexity 1.2/5
- 2003

2010
Rules assistance for SWAT!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
SWAT! is a board game released in 2010 for 2–7 players, 30 minutes per game, and ages 7 and up. It was designed by Reiner Knizia and its main mechanics are Set Collection, Push Your Luck, and Memory.
Description: Those pesky bugs just keep coming at you! Your job is to SWAT them right when they score the most points. But be quick or your fellow players will SWAT them first. SWAT! is about capturing cards. A dealer turns over cards one-by-one, until someone decides he wants the exposed cards and hits the colorful "SWAT!" board. That player then becomes the dealer and the same process continues until all players have "swatted" three times or the deck runs out. Your challenge is to remember what you have already swatted and decide how far you can push your luck before another player swats the stack. The artwork is fun, imaginative and might get a little bit under your skin!
SWAT! supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for SWAT! is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists SWAT! for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
SWAT! has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
SWAT! belongs to these categories: Card Game, Animals, and Real-time. Its main mechanics are Set Collection, Push Your Luck, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of SWAT! are: Reiner Knizia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists SWAT! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.