
- BGG rating
- 7.1
Tajemnicze Domostwo: Plansza Ducha
- 2–7 players
- Complexity 1.5/5
- 2013

2013
Rules assistance for Tajemnicze Domostwo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Tajemnicze Domostwo is a board game released in 2013 for 2–7 players, 30–60 minutes per game, and ages 8 and up. It was designed by Oleksandr Nevskiy and Oleg Sidorenko and its main mechanics are Hand Management, Cooperative Game, and Communication Limits.
Tajemnicze Domostwo is a purely co-operative game for 2-7 players. One player takes the role of a helpful ghost who lives in a mysterious ancient manor. Other players are a group of psychics invited by the manor owner to solve the mystery of the place and bring peace to its residents, as any person who stays in the castle sees strange dreams. The ancient legend says the ghost is the soul of the manor's previous resident, who was unjustly executed for a crime he didn't commit, more than one hundred years ago. Now he tries to use the mysterious signs to tell people the truth about what really happened then, so that justice would be established and he might rest in peace for ever. The specialists in the supernatural were invited to try to understand what the ghost wants to tell and in case of success be honored by one more victory and receive a generous reward. They have seven days and seven nights to reach their goal. If they succeed in time, everyone wins the game (including the ghost).
Tajemnicze Domostwo supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tajemnicze Domostwo is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tajemnicze Domostwo for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tajemnicze Domostwo has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tajemnicze Domostwo belongs to these categories: Deduction and Murder / Mystery. Its main mechanics are Hand Management, Cooperative Game, and Communication Limits. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tajemnicze Domostwo are: Oleksandr Nevskiy and Oleg Sidorenko. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tajemnicze Domostwo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.