
- BGG rank
- BGG #12,987
- BGG rating
- 7.2
Worst In Show
- 3–5 players
- 30 min
- Complexity 2.0/5
- 2022

2025
Rules assistance for 代われそのジョブ (Take Over That Job)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 4 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
代われそのジョブ (Take Over That Job) is a board game released in 2025 for 4 players, 30 minutes per game, and ages 12 and up. It was designed by ましかまる (Mashikamaru) and its main mechanics are Cooperative Game and Trick-taking.
Players are members of a peculiar workplace where each person must accomplish specific “job goals,” but after every round, everyone swaps roles entirely—handing off their tasks, tools, and responsibilities to someone else. Success depends on teamwork, coordination, and understanding your colleagues’ work rhythm as you collectively strive to fulfill as many objectives as possible before time runs out. Kaware Sono Job ("Take Over That Job") is a cooperative trick-taking game for four players played over four rounds. Each player begins with a set of Goal Cards representing how many tricks they aim to win in a round. When a player's actual number of tricks matches one of their goals, that card is discarded as a success. After each round, players pass their entire hand and goals to the next player, forcing everyone to work with the same cards and objectives in rotation. Gameplay features a “Defensive Stance” system in which only the currently strongest card in a trick remains face up, while weaker cards are turned face down, creating hidden information and tension. Over the course of the game, players also select permanent bonuses—such as setting trump or unfavorable suits—adding layers of strategic coordination to achieve the best collective score.
代われそのジョブ (Take Over That Job) supports 4 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for 代われそのジョブ (Take Over That Job) is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 代われそのジョブ (Take Over That Job) for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
代われそのジョブ (Take Over That Job) belongs to these categories: Card Game. Its main mechanics are Cooperative Game and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 代われそのジョブ (Take Over That Job) are: ましかまる (Mashikamaru). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 代われそのジョブ (Take Over That Job) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.