
- BGG rank
- BGG #7,147
- BGG rating
- 6.4
Xanadú
- 2–6 players
- 40–70 min
- Complexity 2.2/5
- 2012

2021
Rules assistance for Takyon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Takyon is a board game released in 2021 for 2–5 players, 90–120 minutes per game, and ages 13 and up. It was designed by Javier Velásquez and its main mechanics are Pick-up and Deliver and Worker Placement.
After an Environmental Crisis, Human kind left the Earth to its doom. Now, they have developed the means to time travel and save the earth by completing 12 time-changing missions. Takyon is a time travel game in which players will have to adjust time to try and gather religious, cultural, scientific, warfare, environmental and future technologies, so they can bring them to other places in time and space. The game missions can be of the kind of giving nuclear bombs to French Revolutionaries or teach the Roman Empire the ways of Pastafarianism! In this strategic worker placement game, each change to the time continuum will create a paradox that can block a continent for further time travel, until it is cleaned (or it has so many paradoxes it is blocked permanently). With their time machine pieces, the players will be able to perform actions like move time, move the agents between continents, sell technologies to the Time Museum, clean Paradoxes, acquire new missions o gather future technologies. Moving time will affect all players simultaneously, as their time machines are time-locked. The game can end in either of these conditions: all players have completed 12 missions overall, which will trigger final scoring to declare a winner, or if three continents get permanently blocked due to an excess in paradoxes, in which case all players will lose and the Earth will be erased from hist...
Takyon supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Takyon is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Takyon for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Takyon has a complexity rating of 3.7 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Takyon belongs to these categories: Economic, Travel, and Space Exploration. Its main mechanics are Pick-up and Deliver and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Takyon are: Javier Velásquez. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Takyon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.