
- BGG rank
- BGG #3,768
- BGG rating
- 6.9
Advanced Heroquest
- 1–5 players
- 120 min
- Complexity 2.9/5
- 1989

Rules assistance for Talisman (Third Edition): Dungeon of Doom
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Talisman (Third Edition): Dungeon of Doom is an expansion for Talisman (Third Edition) released in 1994 for 2–6 players, 240 minutes per game, and ages 9 and up. It was designed by Jervis Johnson and its main mechanics are Variable Player Powers, Roll / Spin and Move, and Dice Rolling.
Dungeon of Doom is an expansion for Talisman (Third Edition). It contains two new board sections that can be placed alongside the main Talisman game board, to allow players to enter the dungeon realm of the Lord of Darkness and the mountain realm of the Eagle King. Contains: 1 dungeon board section, 1 mountain board section, 6 character playing pieces, 6 character cards, 1 rules sheet, 40 dungeon cards, 37 mountain cards, 3 adventure cards, 4 special item cards and 1 realm dice. Part of the Talisman series of games and expansions published by Games Workshop Ltd.. Expands: Talisman (Third Edition)
Talisman (Third Edition): Dungeon of Doom supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Talisman (Third Edition): Dungeon of Doom is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Talisman (Third Edition): Dungeon of Doom for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Talisman (Third Edition): Dungeon of Doom has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Talisman (Third Edition): Dungeon of Doom belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Variable Player Powers, Roll / Spin and Move, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Talisman (Third Edition): Dungeon of Doom are: Jervis Johnson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Talisman (Third Edition): Dungeon of Doom as an expansion for Talisman (Third Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Talisman (Third Edition) to use it. Check that your edition of Talisman (Third Edition) is compatible, as some expansions were revised between editions.