Talisman (Third Edition): Lost Characters
BGG rating
7.2

Expansion for Talisman (Third Edition)

Talisman (Third Edition): Lost Characters

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Rules assistance for Talisman (Third Edition): Lost Characters

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 120 min
  • 9+

Rules assistant for Talisman (Third Edition): Lost Characters

What would you like to know?

Answers come from the official rulebook, with the page to check.

Talisman (Third Edition): Lost Characters is an expansion for Talisman (Third Edition) released in 2002 for 2–8 players, 120 minutes per game, and ages 9 and up. It was designed by Jervis Johnson and its main mechanics are Variable Player Powers, Roll / Spin and Move, and Dice Rolling.

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About the game

Games Workshop made a PDF file available for download from the main GW site containing four "Lost" Characters that Jervis Johnson found on a dusty server during one wind-swept evening. The Characters comprised the Necromancer and Wardancer that had been previously released in White Dwarf magazine #177, the Ogre which was from White Dwarf magazine #179 and the Pit Fighter which was previously unreleased, but did feature in the playtest version of the game. The cards feature miniatures taken from GW's large catalogue of games. The Wardancer is the same miniature used in Warhammer Quest: Wardancer and the other miniatures were taken from Mordheim: City of the Damned. Of note is the fact that the PDF download did not actually have the correct fonts embedded in it, so users had to remake the cards before use.

Questions and answers

Talisman (Third Edition): Lost Characters supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.