TANKS: The Modern Age – West German Marder Tank Expansion

Expansion for TANKS: The Modern Age – M1 vs T-64 Starter Set

TANKS: The Modern Age – West German Marder Tank Expansion

2018

Rules assistance for TANKS: The Modern Age – West German Marder Tank Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30–60 min

Rules assistant for TANKS: The Modern Age – West German Marder Tank Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

TANKS: The Modern Age – West German Marder Tank Expansion is an expansion for TANKS: The Modern Age – M1 vs T-64 Starter Set released in 2018 for 2 players and 30–60 minutes per game. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.

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About the game

Marder Tank Marders are a great light weapon platform. Rapid Fire (5) gives it a good Anti-Air gun built in giving it a roll in most West German Platoons, especially if you know your opponent has Hinds in their collection. You also have the ability to mount a Milan missile to it using the Mounted Milan card. This is a interesting upgrade because it gives you a good Anti-Tank Attack when you need it and if you already have that covered in your platoon, you can choose not to add it and save yourself 2 points. On top of all that the Marder has Scout, an ability that lets it double the Defence bonus it normally would get from Cover. —description from the publisher

Questions and answers

TANKS: The Modern Age – West German Marder Tank Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.