
- BGG rank
- BGG #9,231
- BGG rating
- 7.5
G.I. JOE Mission Critical
- 1–5 players
- 50–75 min
- Complexity 2.2/5
- 2022

Expansion for TANKS: The Modern Age – M1 vs T-64 Starter Set
2018
Rules assistance for TANKS: The Modern Age – West German Marder Tank Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
TANKS: The Modern Age – West German Marder Tank Expansion is an expansion for TANKS: The Modern Age – M1 vs T-64 Starter Set released in 2018 for 2 players and 30–60 minutes per game. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.
Marder Tank Marders are a great light weapon platform. Rapid Fire (5) gives it a good Anti-Air gun built in giving it a roll in most West German Platoons, especially if you know your opponent has Hinds in their collection. You also have the ability to mount a Milan missile to it using the Mounted Milan card. This is a interesting upgrade because it gives you a good Anti-Tank Attack when you need it and if you already have that covered in your platoon, you can choose not to add it and save yourself 2 points. On top of all that the Marder has Scout, an ability that lets it double the Defence bonus it normally would get from Cover. —description from the publisher
TANKS: The Modern Age – West German Marder Tank Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for TANKS: The Modern Age – West German Marder Tank Expansion is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
TANKS: The Modern Age – West German Marder Tank Expansion belongs to these categories: Wargame, Miniatures, and Modern Warfare. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists TANKS: The Modern Age – West German Marder Tank Expansion as an expansion for TANKS: The Modern Age – M1 vs T-64 Starter Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need TANKS: The Modern Age – M1 vs T-64 Starter Set to use it. Check that your edition of TANKS: The Modern Age – M1 vs T-64 Starter Set is compatible, as some expansions were revised between editions.