Tannhäuser: Daedalus
BGG rating
7.6

Expansion for Tannhäuser

Tannhäuser: Daedalus

2011

Rules assistance for Tannhäuser: Daedalus

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–10 players
  • 60 min
  • 12+
  • Complexity 2.6/5

Rules assistant for Tannhäuser: Daedalus

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tannhäuser: Daedalus is an expansion for Tannhäuser released in 2011 for 2–10 players, 60 minutes per game, and ages 12 and up. It was designed by William Grosselin, Didier Poli, and Pascal Mignot and its main mechanics are Variable Player Powers and Dice Rolling.

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About the game

Somewhere in Crete, buried under the ruins of the Palace of Knossos lay fantastic secrets hidden and trapped by the famous Labyrinth of Minos. You send in your commando squad to uncover the secrets, but find a dark winding complex of tunnels filled with enemy soldiers. You must fight or die! Daedalus is the second expansion map for Tannhäuser. It introduces the Labyrinth of Minos where you will explore the maze made famous by the Minotaur of Minos; filled with mystery and great treasure. Daedalus introduces several new concepts to Tannhäuser maps. Included are one way spaces, restricted spaces and 4 entry points! There is also a horizontal tram system to speed a single character's across to the opposite side of the map. There is also a series of 6 scenarios and 64 tokens featuring many of the Token of the Month entries.

Questions and answers

Tannhäuser: Daedalus supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.