Tannhäuser: Itami
BGG rating
7.4

Expansion for Tannhäuser

Tannhäuser: Itami

2011

Rules assistance for Tannhäuser: Itami

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–10 players
  • 60–120 min
  • 13+
  • Complexity 1.6/5

Rules assistant for Tannhäuser: Itami

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tannhäuser: Itami is an expansion for Tannhäuser released in 2011 for 2–10 players, 60–120 minutes per game, and ages 13 and up. It was designed by Adam Sadler and Andrew Meredith and its main mechanics are Variable Player Powers and Dice Rolling.

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About the game

Game description from the publisher: The Russian soldati quaked as the hulking blue figure approached. One panicked, dropping his rifle, and fled. He was the lucky man, the only survivor. The remaining Russians expected the giant to fight like a brute, especially after their bullets bounced off him with no effect, but instead of running at the men, he stopped short and glared with such unearthly ferocity, he bent the commander's mind. Drawn forth from Naraka by a blend of science and mysticism, Itami is a hybrid of human and Oni, the denizens of the Realm of Suffering. While even the Shōgunate do not fully understand his abilities, they are astounding. His gaze can wrack others with pain and bend their very will. An unholy penumbra seeps out his every pore and drains the essences of those around him. For now, Itami works to ensure the mutual benefits of the Shōgunate and the Inferior Worlds, swatting aside enemies with a kenabō wrapped in mystically imbued leather. The Shōgunate have placed him in Iroh Minamoto's 3rd Division to best make use of his abilities while they explore their tenuous alliance with the Reich. Itami includes new rules for the Nippon Accord and a unique scenario that highlights Itami's mysterious powers.

Questions and answers

Tannhäuser: Itami supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.