Tash-Kalar: Arena of Legends – Everfrost
BGG rating
7.8

Expansion for Tash-Kalar: Arena of Legends

Tash-Kalar: Arena of Legends – Everfrost

2014

Rules assistance for Tash-Kalar: Arena of Legends – Everfrost

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 13+
  • Complexity 3.0/5

Rules assistant for Tash-Kalar: Arena of Legends – Everfrost

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tash-Kalar: Arena of Legends – Everfrost is an expansion for Tash-Kalar: Arena of Legends released in 2014 for 2–4 players, 30 minutes per game, and ages 13 and up. It was designed by Vlaada Chvátil and its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence.

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About the game

Tash-Kalar: Arena of Legends – Everfrost consists of a new faction for use with the Tash-Kalar: Arena of Legends, a deck of powerful beings that live in the frozen lands of never-ending winter on snow plains, on cold mountains or in palaces of ice. The new interesting and unique effects of the Everfrost beings (marked by the little snowflake) introduce a new mechanism: frozen effects. Frozen effects do not have to be performed immediately when the being was summoned; instead a player may store them for later and use them at the right moment to gain a tactical advantage.

Publishers

  • Hobby Japan
  • Rebel Sp. z o.o.
  • Heidelberger Spieleverlag
  • Rexhry
  • Czech Games Edition (CGE)
  • Cranio Creations

Questions and answers

Tash-Kalar: Arena of Legends – Everfrost supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.