
- BGG rank
- BGG #15,524
- BGG rating
- 7.1
Fury in the East
- 2 players
- 360 min
- Complexity 2.4/5
- 2010
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1982
Rules assistance for Task Force: Carrier Battles in the Pacific
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players
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What would you like to know?
Answers come from the official rulebook, with the page to check.
Task Force: Carrier Battles in the Pacific is a board game released in 1982 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Ginichiro Suzuki and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.
An operational level wargame on carrier warfare in the WW2 Pacific theater. It covers from the raid on Pearl Harbor to the Battle of the Eastern Solomons, and also includes two fictional battles. Players will control either carrier task force of the Imperial Japanese or United States Navy. Players manage fleet organization, fleet movement, search for the enemy and aircraft operations. Search system uses the dummy counters and the information chits. The winner is determined by victory points based on damage inflicted to the opponent ships. Players also earn VP for strategic objective achieved or prevented. Scenario 1. Attack on Pearl Harbor (Dec 7, 1941) Solo 2. Sinking of Prince of Wales and Repulse (Dec 10, 1941) Solo 3. Battle of the Java Sea (Feb 27, 1942) Solo 4. Carrier vs. Carrier (Fictional) 5. Battle of the Coral Sea (May 7-8, 1942) 6. Battle of Midway (Jun 4, 1942) 7. Battle of the Eastern Solomons (Aug 24-25, 1942) 8. General Fleet vs. Pacific Fleet (Fictional) 9. Battle of the Santa Cruz Islands (Oct 25-27, 1942) - Command Magazine Japan #10 and Japan Wargame Classics 10. Campaign of Solomons (1942) - Command Magazine Japan #15 11. Indian Ocean raid (Apr 5-9, 1942) - Command Magazine Japan #10 and Japan Wargame Classics 12. Assault on Solomons (1942) - Command Magazine Japan #10 Components (First edition) 1 rulebook 3 counter sheets (about 400 counters) 7 map board (3 - 197 x 296 mm; 4 - 306 x 406 mm) 2 reference cards 2 fleet organization cards 2 aircraft operation cards 1 counter tray Japanese versions: First published as "World War Game (WWG)" series #8 by Epoch Co. in 1982. Second edition as an issue game of Command Magazine Japan #10 in 1996. Third edition as Japan Wargame Classics #1 in 2009. Chinese version by AURORA GAME STUDIO in 2019 (Historical Simulate War-games Series 004). English version by VUCA simulation (in development in 2022).
Task Force: Carrier Battles in the Pacific supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Task Force: Carrier Battles in the Pacific is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Task Force: Carrier Battles in the Pacific for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Task Force: Carrier Battles in the Pacific has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Task Force: Carrier Battles in the Pacific belongs to these categories: Wargame, Nautical, and World War II. Its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Task Force: Carrier Battles in the Pacific are: Ginichiro Suzuki. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Task Force: Carrier Battles in the Pacific as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.