Teenage Mutant Ninja Turtles: Shadows of the Past – Hero Pack: Casey Jones
BGG rating
8.0

Expansion for Teenage Mutant Ninja Turtles: Shadows of the Past

Teenage Mutant Ninja Turtles: Shadows of the Past – Hero Pack: Casey Jones

2017

Rules assistance for Teenage Mutant Ninja Turtles: Shadows of the Past – Hero Pack: Casey Jones

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 60–90 min
  • 14+

Rules assistant for Teenage Mutant Ninja Turtles: Shadows of the Past – Hero Pack: Casey Jones

What would you like to know?

Answers come from the official rulebook, with the page to check.

Teenage Mutant Ninja Turtles: Shadows of the Past – Hero Pack: Casey Jones is an expansion for Teenage Mutant Ninja Turtles: Shadows of the Past released in 2017 for 2–5 players, 60–90 minutes per game, and ages 14 and up. It was designed by Kevin Wilson and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.

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About the game

Description from the publisher: The latest Hero Pack for Teenage Mutant Ninja Turtles: Shadows of the Past is here! This Hero Pack allows you to use Casey Jones as a playable Hero in any base game scenario and also contains an additional Adventure Comic with four new missions! Teenage Mutant Ninja Turtles: Shadows of the Past is a miniatures combat, scenario-driven campaign game that features story content from the IDW TMNT comic. Taking the role of their favorite Turtle or the ultimate villain Shredder, players battle their way through a series of 60-90 minute missions in which they develop their characters' strengths, fighting styles, and equipment along the way to create a lasting story arc.

Questions and answers

Teenage Mutant Ninja Turtles: Shadows of the Past – Hero Pack: Casey Jones supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.