
- BGG rank
- BGG #100
- BGG rating
- 8.6
Arkham Horror: The Card Game (Revised Core Set)
- 1–4 players
- 45–180 min
- Complexity 3.7/5
- 2021

Rules assistance for Tempest of the Gods
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Tempest of the Gods is a board game released in 1995 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Colin Murcray and Matthew Yarro.
From the back of the box: Tempest of the Gods is a collectible card game based on the fantastic struggle of the gods to rule all existence. Each player rules over his or her own pantheon, pooling the faith of their devoted followers and priests to summon great champions, bring to pass cataclysmic miracles, and create all-powerful relics. The game is won when a player utterly vanquishes all opponents' cards or when a deity is summoned into play.
Tempest of the Gods supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tempest of the Gods is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tempest of the Gods for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tempest of the Gods has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tempest of the Gods belongs to these categories: Card Game, Fantasy, and Collectible Components. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Tempest of the Gods and want something comparable for your next game night.
The credited designers of Tempest of the Gods are: Colin Murcray and Matthew Yarro. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tempest of the Gods as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.