
- BGG rank
- BGG #5,811
- BGG rating
- 6.2
Serengeti
- 3–6 players
- 25–30 min
- Complexity 1.7/5
- 2001

2017
Rules assistance for Templari
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Templari is a board game released in 2017 for 3–5 players, 30 minutes per game, and ages 10 and up. It was designed by Michael Schacht and its main mechanics are Set Collection, Auction / Bidding, and Constrained Bidding.
In Templari, players take on the role of members of the Order of the Temple who have discovered part of the Templar treasure. Instead of donating this to museums, they decide to organize unusual auctions amongst themselves to distribute the spoils. The innovative bid mechanism is that players cannot bid a number whose "ones" digit matches the number on any card they have previously won. Thus, if you have cards showing "2" and "4", you cannot bid 2, 4, 12, 14, 22, etc. What's more, when someone wins an auction, the money is paid out to those owning a card whose number matches the "ones" digit of the winning bid. Thus, while you need to acquire cards in order to win the game, you don't want to enrich your opponents too much. Templari differs from the earlier releases Don and Serengeti in that the game has a maximum count of five players, all players start with twelve coins, and in each round players bid on lots of exactly two cards (whereas in earlier versions, the lots would have one, then two, then three cards, then back to one).
Templari supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Templari is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Templari for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Templari has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Templari belongs to these categories: Card Game. Its main mechanics are Set Collection, Auction / Bidding, and Constrained Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Templari are: Michael Schacht. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Templari as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.