Temporum: Alternate Realities
BGG rating
7.4

Expansion for Temporum

Temporum: Alternate Realities

2017

Rules assistance for Temporum: Alternate Realities

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30–60 min
  • 14+
  • Complexity 2.5/5

Rules assistant for Temporum: Alternate Realities

What would you like to know?

Answers come from the official rulebook, with the page to check.

Temporum: Alternate Realities is an expansion for Temporum released in 2017 for 2–5 players, 30–60 minutes per game, and ages 14 and up. It was designed by Donald X. Vaccarino.

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About the game

Description from the publisher: What is time? Is it like a river? Or maybe an ocean? Is it like up, but sideways? Is it churning chaos, background noise, held together only briefly by our own awareness of it? You don't know. You just work the machinery; someone else built it. To you, time is a means to an end, a glorious end in which humanity's crowning achievement turns out to be your own benevolent rule. It's a simple process of weeding through the alternatives, snipping prudently — an ungrateful utopia here, a useless revolution there. In the end, from the Age of Atlantis to the Zombie Apocalypse, the eras will sing your praise. Temporum: Alternate Realities, an expansion for Temporum, adds 48 more Zones and 60 more Player cards, plus chits and cards used by the new Zones.

Publishers

  • Rio Grande Games

Questions and answers

Temporum: Alternate Realities supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.