
- BGG rating
- 5.5
Theomachie: Die Jahreszeiten
- 2–4 players
- 30 min
- 2013

2012
Rules assistance for Teomachia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Teomachia is a board game released in 2012 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Adam Kwapiński, Jakub Wasilewski, and Tomasz Bylina and its main mechanics are Hand Management, Player Elimination, and Auction / Bidding.
When gods fight, the blood of simpletons flows freely. Teomachia lets you become one of the ancient gods and spend one hour playing the lord of a group of devoted followers. You have one goal and one goal only: Annihilate your foe's believers and thereby move yourself one step closer to absolute power. Drafting prayer cards and power cards allows you to slowly build your might. Using those cards, you send your followers into battles, build temples, and inflict terrible curses on the unfaithful. You face a tough decision in every single hand: Should you put your own power on the line to help your believers win their battles, or should you turn your back on them, sending them to a certain death? If no god yields, hurricanes will face off with deathly plagues, tempests will extinguish walls of fire, and the ranks of the faithful will grow smaller every second. Once you get rid of your opponent's last prophet, it's time to rest and listen to the cheerful song of your people. You have won the clash of gods. You have won Teomachia. Theomachie, the second edition of Teomachia debuting in German in 2013, features new illustrations and expands the gameplay for up to four players, instead of the two-player limit of the first edition. The game was also reimplemented in two separate English editions: Theomachy: The Ancients and Theomachy: The Warrior Gods successfully crowdfuned in 2015 and released in coopeartion with Petersen Games. Teomachia to gra karciana przeznaczona dla 2 osób. Każdy z graczy wciela się w jedno z bóstw pochodzących ze starożytnych mitologii. Celem gry jest pozbawienie przeciwnika jego wyznawców i odesłanie go w zapomnienie. W trakcie rozgrywki gracze będą rozbudowywali swoje unikatowe talie, które pozwolą im wspierać własnych wyznawców i unicestwiać wiernych przeciwnika. Każde rozdanie będzie starciem, w którym gracze wysyłając swoich wiernych do walki i wspierając ich swą boską mocą będą starali się pokonać przeciwnika. Dodatkowo każde z bóstw występujących w grze dysponuje zupełnie inną mocą, wspieraną dodatkowo przez karty mitów, na które składają się najpotężniejsi herosi i artefakty związane z daną mitologią.
Teomachia supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Teomachia is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Teomachia for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Teomachia has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Teomachia belongs to these categories: Card Game, Fighting, and Bluffing. Its main mechanics are Hand Management, Player Elimination, and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Teomachia are: Adam Kwapiński, Jakub Wasilewski, and Tomasz Bylina. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Teomachia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.