
- BGG rank
- BGG #5,153
- BGG rating
- 7.9
Enemy Coast Ahead: The Doolittle Raid
- 1–3 players
- 20–360 min
- Complexity 3.0/5
- 2017

2012
Rules assistance for Terrible Swift Swordfish
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 1 player
What would you like to know?
Answers come from the official rulebook, with the page to check.
Terrible Swift Swordfish is a board game released in 2012 for 1 player. It was designed by Roberto Chiavini and its main mechanics are Dice Rolling, Simulation, and Solo / Solitaire Game.
An LPS bonus mini-game, Terrible Swift Swordfish is a solitaire simulation of the Royal Navy's bold and devastating attack on the ships of the Regia Marina in the port of Taranto during the night of November 11-12, 1940. In two waves, the player send his Swordfish carrier-based biplanes laden with either torpedos or bombs to attack Italian ships or bomb port facilities respectively. Damage inflicted is determined by chit-pull (or dice rolling in the case of flak). As additional Swordfish enter the map on their pre-designated bombing runs, Italian flak and anti-torpedo defenses grow more coordinated and deadly. The player attempts to maximize his Victory Points by sinking ships and bombing facilities, all while trying to avoid the loss of his Swordfish Biplanes.
Terrible Swift Swordfish supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Terrible Swift Swordfish has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Terrible Swift Swordfish belongs to these categories: Wargame, World War II, and Aviation / Flight. Its main mechanics are Dice Rolling, Simulation, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Terrible Swift Swordfish are: Roberto Chiavini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Terrible Swift Swordfish as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.