TF22: LOAD!
BGG rank
BGG #19,482
BGG rating
6.7

TF22: LOAD!

2012

Rules assistance for TF22: LOAD!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 20 min
  • 14+
  • Complexity 2.2/5

Rules assistant for TF22: LOAD!

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

TF22: LOAD! is a board game released in 2012 for 2 players, 20 minutes per game, and ages 14 and up. It was designed by Dennis Kirps and its main mechanics are Hand Management, Open Drafting, and Rock-Paper-Scissors.

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About the game

In the 22nd century, White Ranium from the faraway Panajay system has become one of the most important resources for mankind. The material is an absolutely essential catalyst for many new innovative production processes. In this pre-TF22 setting, long before the actual cargovessels leave for planet GH-328, both players are captains competing to optimize the loading of Robot Combat Units (RCU‘s) on their respective spaceships. These RCU’s are intended to assure the future protection of the Mineral Collecting Units (MCU‘s) on GH-328. The aim of the game is to maximise the loading of RCU containers on your spaceship in order to maintain container majorities and by doing so score the most points at the end of the 3 gamerounds.

Questions and answers

TF22: LOAD! supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.