
- BGG rank
- BGG #4,548
- BGG rating
- 6.8
Poseidon's Kingdom
- 2–4 players
- 60 min
- Complexity 2.4/5
- 2011

2008
Rules assistance for The 3 Commandments
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
The 3 Commandments is a board game released in 2008 for 3–7 players, 45 minutes per game, and ages 10 and up. It was designed by Friedemann Friese, Gordon Lamont, and Fraser Lamont and its main mechanics are Memory, Deduction, and Pattern Recognition.
From the publisher: "Torches are blazing, mists are wafting ... in the Holy Circle the High Priestess celebrates her ritual with her novices. They sing with all their heart, cuddle the artifacts, and rearrange them in ever new patterns. "But what if you do not know the religious rules? The best thing is to watch what the others are doing and imitate them. But cautious: Maybe your neighbor just violated a taboo and made the High Priestess angry … "Each player takes the role of the High Priestess once and determines the rules of her own religion. The other players are novices trying to sense these rules and thus gather as much karma as possible." The "priestess" player secretly chooses four cards that determine which actions are rewarded and which taboo. The other players simply move a pawn on the board and are awarded points by the priestess based on how their actions (including seemingly irrelevant ones like body movement or tone of voice) correspond with the rules. At the end of a round the priestess receives the same score as the highest-scoring adept, encouraging her to make the rules difficult but not impossible to guess.
The 3 Commandments supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The 3 Commandments is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The 3 Commandments for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The 3 Commandments has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The 3 Commandments belongs to these categories: Fantasy and Party Game. Its main mechanics are Memory, Deduction, and Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The 3 Commandments are: Friedemann Friese, Gordon Lamont, and Fraser Lamont. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The 3 Commandments as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.