The 7th Continent: A Prison of Clouds
BGG rating
8.1

Expansion for The 7th Continent

The 7th Continent: A Prison of Clouds

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Rules assistance for The 7th Continent: A Prison of Clouds

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 5–10000 min
  • 14+
  • Complexity 3.0/5

Rules assistant for The 7th Continent: A Prison of Clouds

What would you like to know?

Answers come from the official rulebook, with the page to check.

The 7th Continent: A Prison of Clouds is an expansion for The 7th Continent released in 2020 for 1–4 players, 5–10000 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Hand Management, and Grid Movement.

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About the game

Fly over the continent aboard a Hot-Air Balloon, in search of salvation. With each trip, hunger, confinement and strong headwinds will test your limits! —description from the publisher This expansion contains a brand-new curse, allowing you to explore the skies above the continent in a hot-air balloon. You do not need this expansion if you already have the What Goes Up, Must Come Down expansion from the Kickstarter campaign.

Editions

  • The 7th Continent: A Prison of CloudsenSerious Poulp2020
  • The 7th Continent: La Prison des VentsfrSerious Poulp2020

Questions and answers

The 7th Continent: A Prison of Clouds supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.