The 7th Continent: Swamp of Madness
BGG rating
8.2

Expansion for The 7th Continent

The 7th Continent: Swamp of Madness

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Rules assistance for The 7th Continent: Swamp of Madness

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 5–1000 min
  • 14+
  • Complexity 3.0/5

Rules assistant for The 7th Continent: Swamp of Madness

What would you like to know?

Answers come from the official rulebook, with the page to check.

The 7th Continent: Swamp of Madness is an expansion for The 7th Continent released in 2017 for 1–4 players, 5–1000 minutes per game, and ages 14 and up. It was designed by Bruno Sautter and Ludovic Roudy and its main mechanics are Storytelling, Modular Board, and Cooperative Game.

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About the game

The savages call it A’hemDaar. Its name is spoken by them with fear and is seen as a bad omen. You have been warned: you are a tiny, tiny thing out there. This Kickstarter-exclusive expansion contains 96 additional cards that will increase the size of the Continent and offer you a new curse to unravel!

Editions

  • The 7th Continent: Swamp of MadnessenSerious Poulp2018
  • The 7th Continent: Swamp of MadnessenSerious Poulp2017
  • The 7th Continent: Le Marais de L'ÉpouvantefrSerious Poulp2018
  • The 7th Continent: Le Marais de L'ÉpouvantefrSerious Poulp2017

Questions and answers

The 7th Continent: Swamp of Madness supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.