The American Revolution 1775-1783
BGG rank
BGG #16,599
BGG rating
6.4

The American Revolution 1775-1783

1972

Rules assistance for The American Revolution 1775-1783

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 2.2/5

For 2 players

Rules assistant for The American Revolution 1775-1783

What would you like to know?

Answers come from the official rulebook, with the page to check.

The American Revolution 1775-1783 is a board game released in 1972 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Jim Dunnigan and its main mechanics are Area Movement, Dice Rolling, and Simulation.

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About the game

SPI area-movement simulation of The American Revolution 1775-1783. 9-page rules folder, 255 counters, unmounted 17" x 22" paper map. Regions on the map consist of multiple movement areas, with terrain-dependent movement cost to enter an area. Counters are multiples of strength points, each strength point being equal to 500 men. No combat distinction between infantry and cavalry or between militia and regulars. Colonial militia appears at full force in a region whenever a British force enters it but can never leave the region. Tory militia appears once per region the first time British regulars enter, and they can be converted to regulars and leave the region, but will never reappear in that region once they've left. The British player wins by controlling regions whose victory point total exceeds the scenario requirement. Colonials win by winning three major battles, by winning two major battles while limiting the British player to less than half of the scenario victory point total, or by lasting to the end of 1783 without the British player winning. Multiple "what-if" situations are provided, with each one adjusting the British victory point level required to win. Many of these can be used in combination, resulting in moderate replay value.

Questions and answers

The American Revolution 1775-1783 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.