
- BGG rank
- BGG #7,195
- BGG rating
- 6.8
Cobra: Game of the Normandy Breakout
- 2 players
- 120–480 min
- Complexity 2.8/5
- 1977

1980
Rules assistance for The Battle of Austerlitz, December 2, 1805
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Battle of Austerlitz, December 2, 1805 is a board game released in 1980 for 1–2 players, 120–240 minutes per game, and ages 12 and up. It was designed by David James Ritchie and its main mechanics are Dice Rolling, Hexagon Grid, and Movement Points.
Battle of Austerlitz is a game of the 2 December 1805 conflict, which was one of the most important and decisive engagements of the Napoleonic Wars. In what is widely regarded as the greatest victory achieved by Napoleon and his La Grande Armée of France, they defeated a larger Russian and Austrian army led by Emperor Alexander I and Holy Roman Emperor Francis II. The battle occurred near the town of Austerlitz in the Austrian Empire (modern-day Slavkov u Brna in the Czech Republic). Austerlitz brought the War of the Third Coalition to a rapid end, with the Treaty of Pressburg signed by the Austrians later in the month.[6] The battle is often cited as a tactical masterpiece The game is relatively small, with an 11" x 17" map and 100 counters. The map scale is 600 yards per hex, and each of the eleven game-turns represents one hour. There are four unit types in Battle of Austerlitz: infantry, artillery, cavalry, and dragoon. The infantry units are mostly divisions. Game Scale: Game Turn: 1 hour Hex: 600 yards / 550 meters Units: Battery to Corps (1 strength point equals approximately 500 men or 5 artillery pieces. Game Inventory: One 11 x 17" four color map One dual-side printed countersheet (100 1/2" counters) One 8-page rulebook One six-sided die Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 2-4 hours
The Battle of Austerlitz, December 2, 1805 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Battle of Austerlitz, December 2, 1805 is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Battle of Austerlitz, December 2, 1805 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Battle of Austerlitz, December 2, 1805 has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Battle of Austerlitz, December 2, 1805 belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling, Hexagon Grid, and Movement Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Battle of Austerlitz, December 2, 1805 are: David James Ritchie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Battle of Austerlitz, December 2, 1805 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.