The Breach
BGG rank
BGG #4,131
BGG rating
7.9

The Breach

2024

Rules assistance for The Breach

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–90 min
  • 14+
  • Complexity 3.4/5

For 1 player

Rules assistant for The Breach

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Breach is a board game released in 2024 for 1–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Michele Morosini and its main mechanics are Variable Player Powers, Hand Management, and Set Collection.

Expansions

About the game

Planet Earth, the end of the 21st century: the Achab Corporation influences and dominates the globe using outstanding technologies, obtained via access to Gene.sys, a secret database of unknown origin which has turned out to be a mine of information and knowledge. However, the Corporation is not the only entity that wants to obtain these secrets: the Breachers are expert hackers, capable of connecting to Gene.sys in order to steal information and increase the power and prestige of their faction. A.R.M. (the Achab Remote Mind) security system, a sophisticated artificial intelligence developed by Achab engineers, proactively detects and fights against each intrusion attempt to Gene.sys, but it seems that something is going wrong with it… The Breach is a competitive Net Crawler game where players attempt to breach the Gene.sys database to steal secret information. Each player is a Breacher, a digital rebel, guided by their ideals or by their Faction interests. The Breach has a distinctive resource management system, set collection mechanics and variable powers. Your objective is to spread your viruses inside the database, while gathering as much information as possible. The game map is Gene.sys, a virtual universe of mysterious origin, currently controlled by the Achab Corporation. After hacking into the database, the Breacher Avatars will need to face several dangers: not just other Breachers, but also I.C.E. controlled by the A.R.M. (the Achab Remote Mind), who will try to stop the incursions. In case of need, A.R.M. will also use powerful Guardians to try to put an end to intrusion attempts. Each game of The Breach will be different from the previous one. The choice among Avatar, Breacher, and Database structure offers a different challenge each time, and players have to be clever to identify the best strategy for optimizing the available resources. —description from the publisher

Publishers

  • Hobby World
  • Czacha Games
  • Ludus Magnus Studio

Questions and answers

The Breach supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.