The End Is Nigh
BGG rank
BGG #15,830
BGG rating
6.3

The End Is Nigh

2017

Rules assistance for The End Is Nigh

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 15–20 min
  • 13+
  • Complexity 2.0/5

Rules assistant for The End Is Nigh

What would you like to know?

Answers come from the official rulebook, with the page to check.

The End Is Nigh is a board game released in 2017 for 2–6 players, 15–20 minutes per game, and ages 13 and up. It was designed by Jacob Chaney, Sam Schirmer, and Austin Bennett and its main mechanics are Memory, Cooperative Game, and Voting.

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About the game

Well, the crazies finally got one right. The end is nigh, and they called it. A two-mile wide asteroid will strike Earth at midnight, wiping out humanity… just like they predicted. You were one of the lucky ones to secure your spot in a bunker, ensuring your own survival. Some late-comers aren’t so lucky, though. You need to determine who stays and who goes. There are rumors of cult members infiltrating and sabotaging bunkers to fulfill their doomsday prophecy. Choose wisely! In The End Is Nigh, players have twelve turns to weed out the cultists among the on-trial refugees. On your turn, you must question a refugee to learn more about them, inform your associates of your findings, and then cast your vote for exile. Beware though! Some of the refugees have effects that can interfere with your investigation, and after being questioned, refugees will remain “exhausted” for a turn, preventing the next player from questioning them. When the clock strikes 6, the refugee with the most exile markers is turned away from the bunker. Questioning then continues until 12, when the second refugee is cast out. If even one cultist manages to makes it inside, humanity is doomed. Who will you vote for?

Questions and answers

The End Is Nigh supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.