
- BGG rank
- BGG #28,403
- BGG rating
- 5.1
Nibble Nibble
- 2–4 players
- 15 min
- Complexity 1.0/5
- 2007

1994
Rules assistance for The Game of Pilgrim's Progress
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Game of Pilgrim's Progress is a board game released in 1994 for 2–4 players, 45 minutes per game, and ages 5 and up. It was designed by Marla Hershberger and its main mechanics are Roll / Spin and Move and Dice Rolling.
Overview of the game as written in the rule booklet: "You are the "Pilgrim" and will begin your journey from the City of Destruction with a heavy burden of sins on your back. You desperately want to get rid of your burden but must carry it until you arrive at the cross. Your destination is the Celestial City where you will receive a wonderful inheritance. To successfully complete the journey, you must travel through some dangerous territory. Evil forces will seek to discourage and defeat you by putting hindrances and obstacles in your path. You may become bogged down in the slough, face hungry lions, battle with Apollyon or encounter the terrible Giant Despair. You must be alert at all times, prepared to use the spiritual weapons acquired throughout the journey to defeat the enemy and receive your final reward." Similar to "Life," you walk through stages of a spiritual (Christian) journey facing the obstacles as described in John Bunyan's book "Pilgrim's Progress." The four pawns are "pilgrims" each having "burdens" that are removable. The object of the game is to remove the burden as fast as possible with game cards (i.e. Faith, Encouragement, Armor of God, etc...).
The Game of Pilgrim's Progress supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Game of Pilgrim's Progress is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Game of Pilgrim's Progress for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Game of Pilgrim's Progress has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Game of Pilgrim's Progress belongs to these categories: Children's Game, Novel-based, and Religious. Its main mechanics are Roll / Spin and Move and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Game of Pilgrim's Progress are: Marla Hershberger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Game of Pilgrim's Progress as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.