
- BGG rank
- BGG #21,533
- BGG rating
- 6.5
Alibi: 3 Intricate Mysteries
- 4–7 players
- 60 min
- Complexity 1.0/5
- 2023

2011
Rules assistance for The Gang
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Gang is a board game released in 2011 for 2–5 players, 15–30 minutes per game, and ages 8 and up. It was designed by Antonello Lotronto and its main mechanics are Hand Management and Simultaneous Action Selection.
This game has been published by dV Giochi as a reward for winning the 2010/2011 edition of the Gioco Inedito – Best Unpublished game contest. Powered by Lucca comics & Games and dV Giochi, the contest aims to identify the best new card game design from all prototypes received and to reward it by publishing the game in a fully professional and high-quality format, overseen directly by dV Giochi. All prototypes submitted must conform to the technical and style requirements, fixed components and a given theme which changes every year. Everybody can join the contest and this is a great opportunity for emerging game designers to see their idea published. For more information: [email protected] www.luccacomicsandgames.com In The Gang, players try to play cards to capture gang members – with both gangs at risk of being captured. To set up each of the three cities in the game, draw five gangster cards at random, then place them in a row in numerical order (with a range of 1-80). Even and odd cards belong to different gangs and are color-coded. Each player has a hand of four gangster cards and a random special action card. On a turn, each player chooses one gangster and one city card/one special card, then they reveal them simultaneously. Players place cards in ascending order from lowest to highest. If a gangster was played with a city card, it's placed in that city in the proper numerical spot; if it was played with a special card, it can be placed in any city, with the special card being placed in the same city before or after the gangster. If the card you placed is one of two gangsters surrounding at least two gangsters of the other color, then you capture the surrounded gangsters and remove them from play. Special cards let you play on the end of a row, switch a gangster from even to odd (or vice versa), or move a gangster from one row to another. After four rounds, players discard their special card (if it hasn't been played), then receive a new hand of four gangsters and a special card. Any rows with fewer than five cards are filled to five cards. The game continues until not enough cards remain to fill players' hands and the rows; when this happens, the game ends immediately and players count the revolvers on the gangsters they've captured. The player with the high score wins.
The Gang supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Gang is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Gang for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Gang has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Gang belongs to these categories: Card Game, Mafia, and Spies / Secret Agents. Its main mechanics are Hand Management and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Gang are: Antonello Lotronto. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Gang as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.