
- BGG rank
- BGG #13,587
- BGG rating
- 8.1
Sellswords & Spellslingers
- 1–6 players
- 30–120 min
- Complexity 2.0/5
- 2018

Expansion for Four Against Darkness
Rules assistance for The Gathering of the Four Buried Secrets: A Solo Adventure for a Cleric in Four Against Darkness
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Gathering of the Four Buried Secrets: A Solo Adventure for a Cleric in Four Against Darkness is an expansion for Four Against Darkness released in 2018 for 1 player and 30–60 minutes per game. It was designed by Victor Jarmusz and its main mechanics are Dice Rolling, Paper-and-Pencil, and Role Playing.
A Chaos sorceress is on the loose. Dark clouds gather over the countryside. Undead monsters are everywhere. And there's a buried treasure that must not fall into the wrong hands. Buried Secrets is a Four Against Darkness adventure for a single third level cleric. It is part of the Gathering of the Four campaign -- a series of five scenarios, four to be played as stand-alone adventures with a single hero, and the last to be played with the four heroes united against a common enemy.
The Gathering of the Four Buried Secrets: A Solo Adventure for a Cleric in Four Against Darkness supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for The Gathering of the Four Buried Secrets: A Solo Adventure for a Cleric in Four Against Darkness is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The Gathering of the Four Buried Secrets: A Solo Adventure for a Cleric in Four Against Darkness has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Gathering of the Four Buried Secrets: A Solo Adventure for a Cleric in Four Against Darkness belongs to these categories: Fantasy, Exploration, and Adventure. Its main mechanics are Dice Rolling, Paper-and-Pencil, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Gathering of the Four Buried Secrets: A Solo Adventure for a Cleric in Four Against Darkness are: Victor Jarmusz. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Gathering of the Four Buried Secrets: A Solo Adventure for a Cleric in Four Against Darkness as an expansion for Four Against Darkness. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Four Against Darkness to use it. Check that your edition of Four Against Darkness is compatible, as some expansions were revised between editions.