The Generals
BGG rank
BGG #11,009
BGG rating
6.8

The Generals

1980

Rules assistance for The Generals

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 10 min
  • 8+
  • Complexity 1.8/5

For 2 players

Rules assistant for The Generals

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Generals is a board game released in 1980 for 2 players, 10 minutes per game, and ages 8 and up. It was designed by Julius Cooper, James R. Becker, Fredric M. Kuriloff, and Sofronio H. Pasola, Jr. and its main mechanics are Secret Unit Deployment.

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About the game

The Electronic Game of Strategy & Suspense Each player commands an army of 21 pieces – from Five Star General to Private – including 2 power Secret Agents. You must capture your opponent’s flags or maneuver your own flag to his front row to win. Using strategy – and courage – you position your “army” for battle. An attack is made! Your piece is challenged when your piece and an enemy piece occupy the same square. The AMAZING COMPUTER goes into action. It electronically signals – with light and sound – which piece is the victor. That piece wins the position. The defeated piece is removed from play. Because the strength of each piece is hidden, suspense builds with every move. Every Move is a Calculated Risk Electronic Arbiter reveals which piece has the higher rank. Flashing Lights signal victory or Defeat for each attack. Electronic Signals sound during a challenge and salute the victory of the game.

Questions and answers

The Generals supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.