The Ghost War Campaign: Part 5 – The Battle for Botany Bay

The Ghost War Campaign: Part 5 – The Battle for Botany Bay

2012

Rules assistance for The Ghost War Campaign: Part 5 – The Battle for Botany Bay

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 12+

Rules assistant for The Ghost War Campaign: Part 5 – The Battle for Botany Bay

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Ghost War Campaign: Part 5 – The Battle for Botany Bay is a board game expansion released in 2012 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Matthew Parmer and its main mechanics are Scenario / Mission / Campaign Game.

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About the game

Two years ago the Epsilon Eridani system was discovered to have a planet in the "Goldilocks" zone. The European Union led by Germany and Britain combined with the support of Australia have spent the last two years putting together a colony plan and moving personnel and equipment into the system. The final colony shipment landed six months ago but the majority of the colony is still getting their feet underneath them. The majority of the colony is scattered around the main colony site in small farmsteads linked by solar powered wireless communications and not much else. There are around two hundred thousand colonists on the planet, half of which live in the main colony site, New Dover. 13 more scenarios and background information on the Battle for Botany Bay between the 13th Terran Legion and Task Force Apache against the Ghost Fleet an the Universal Synod of Worlds. —description from the publisher

Questions and answers

The Ghost War Campaign: Part 5 – The Battle for Botany Bay supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.