The Ghost War Campaign: The Siege of Terra – Part 5: Ride of the Valkyries

Expansion for Dirtside II

The Ghost War Campaign: The Siege of Terra – Part 5: Ride of the Valkyries

2013

Rules assistance for The Ghost War Campaign: The Siege of Terra – Part 5: Ride of the Valkyries

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 12+

Rules assistant for The Ghost War Campaign: The Siege of Terra – Part 5: Ride of the Valkyries

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Answers come from the official rulebook, with the page to check.

The Ghost War Campaign: The Siege of Terra – Part 5: Ride of the Valkyries is an expansion for Dirtside II released in 2013 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Matthew Parmer and its main mechanics are Scenario / Mission / Campaign Game.

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About the game

With the loss of Alpha Centauri our logistics chain has been comprimised and we are no longer recieving supplies from Terra. COMSENFLT has ordered the fleet to break anchor and make speed for the Gliese 876 system. Admiral Sorenson expects to meet heavy reistance from Ghost forces still in the Alpha Centauri System. He also expects scouting forces in the Gliese 876, Tau Ceti and Sirius system. Comm traffice from the smaller task groups along the Sentai chain indicates roving squadrons of scouts from the Ghost fleet. We have had no contact from Terra since the courier ship delivered the news that Terra was under siege. The lack of communication is worrisome and the Admiral believes our forces are better spent relieving Terra than guarding this wartorn rock. Sentai is important but if we lose Terra and the rest of the Sol system and their infrastructure then we lose the war and the fate of humanity is hanging in the balance. 12 scenarios tell the story of the Sentai Fleet's return to Terra and the long bitter fight against the Ghost Fleet. —description from the publisher

Questions and answers

The Ghost War Campaign: The Siege of Terra – Part 5: Ride of the Valkyries supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.