
- BGG rating
- 7.0
Juggernaut: Great Battles of Alexander Module
- 2 players
- 90 min
- Complexity 3.7/5
- 1992

1991
Rules assistance for The Great Battles of Alexander
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
The Great Battles of Alexander is a board game released in 1991 for 1–2 players, 240 minutes per game, and ages 12 and up. It was designed by Mark Herman and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
The Great Battles of Alexander contains four of the Macedonian conqueror's most famous and decisive battles, all chosen to highlight the developement of the Macedonian Art of War. The battles covered are: Chaeronea – August 338 BC Granicus – May 334 BC Issus – November 333 BC Gaugamela – October 331 BC The game mechanics use a combat system that emphasizes weapon/armor superiority and maneuverability over quantity. The battles can be fought separately or combined into a campaign version.
The Great Battles of Alexander supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Great Battles of Alexander is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Great Battles of Alexander for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Great Battles of Alexander has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Great Battles of Alexander belongs to these categories: Wargame and Ancient. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Great Battles of Alexander are: Mark Herman. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Great Battles of Alexander as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.