The Horus Heresy: Book One – Betrayal
BGG rating
8.7

Expansion for Warhammer 40,000 (Sixth Edition)

The Horus Heresy: Book One – Betrayal

2012

Rules assistance for The Horus Heresy: Book One – Betrayal

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players

Rules assistant for The Horus Heresy: Book One – Betrayal

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Horus Heresy: Book One – Betrayal is an expansion for Warhammer 40,000 (Sixth Edition) released in 2012 for 2 players. It was designed by Alan Bligh and John French and its main mechanics are Variable Player Powers and Dice Rolling.

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About the game

The Horus Heresy Book One: Betrayal is a supplement for Warhammer 40,000 dealing with war and battle in the dark age of the Horus Heresy. This book, lavishly illustrated in full colour, contains extensive background information on the Imperium as it stood at the end of the Great Crusade. Also detailed are the histories of the four Legions who took part: the Sons of Horus, Emperor's Children, World Eaters and Death Guard and an extensive campaign system. This book also contains a complete Space Marine Legion Crusade Army list as well as games rules for the Primarchs of the four Legions, super-heavy vehicles and special characters featured in the story. This is a leather bound full colour 290 page hardback book, leatherbound with embossed and silvered text.

Questions and answers

The Horus Heresy: Book One – Betrayal supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.