
- BGG rank
- BGG #4,405
- BGG rating
- 8.0
The Hunters A.D. 2114
- 1–4 players
- 60–120 min
- Complexity 3.6/5
- 2019

Rules assistance for The Hunters A. D. 1492: Wasserburg Dockers
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Hunters A. D. 1492: Wasserburg Dockers is an expansion for The Hunters A.D. 1492 released in 2025 for 1–4 players, 60–120 minutes per game, and ages 13 and up. It was designed by Mateusz Albricht and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
Take on the dockers and their infamous leader Jonas "Stronghand" Ebmer in this mini-campaign featuring new scenarios, enemies, events, and equipment, which can be played as an extension of the main campaign or as a standalone experience.
The Hunters A. D. 1492: Wasserburg Dockers supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Hunters A. D. 1492: Wasserburg Dockers is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Hunters A. D. 1492: Wasserburg Dockers for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Hunters A. D. 1492: Wasserburg Dockers has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Hunters A. D. 1492: Wasserburg Dockers belongs to these categories: Fantasy, Fighting, and Adventure. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Hunters A. D. 1492: Wasserburg Dockers are: Mateusz Albricht. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Hunters A. D. 1492: Wasserburg Dockers as an expansion for The Hunters A.D. 1492. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Hunters A.D. 1492 to use it. Check that your edition of The Hunters A.D. 1492 is compatible, as some expansions were revised between editions.