
- BGG rating
- 8.2
The Hunters A.D. 1492: Heroes Set 1
- 1–4 players
- 60–120 min
- 2025

2025
Rules assistance for The Hunters A.D. 1492
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Hunters A.D. 1492 is a board game released in 2025 for 1–4 players, 60–120 minutes per game, and ages 13 and up. It was designed by Mateusz Albricht and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
The Hunters A. D. 1492 is a fully cooperative game which enables you to play solo or with a group of friends. Players are monster hunters who participate in a complex and gripping campaign comprised of hundreds event, road and town cards and tome of tales. The narrative presented on the cards and book is full of story twists and difficult decisions to make. During the campaign, players execute quests. Each quest has its own win conditions. It may take place during the day or at nighttime, in various weather conditions. Every time players must choose proper tactics and equipment matching current circumstances. Players may barter with local inhabitants, undertake various jobs, overcome unexpected obstacles or expand their wagon in order to manufacture over 70 different types of equipment from resources found during the game. —description from the designer
The Hunters A.D. 1492 supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Hunters A.D. 1492 is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Hunters A.D. 1492 for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Hunters A.D. 1492 has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Hunters A.D. 1492 belongs to these categories: Fantasy, Fighting, and Adventure. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Hunters A.D. 1492 are: Mateusz Albricht. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Hunters A.D. 1492 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.