
- BGG rank
- BGG #4,226
- BGG rating
- 8.0
The Last Hundred Yards
- 1–2 players
- 60–180 min
- Complexity 3.6/5
- 2019

Rules assistance for The Last Hundred Yards: Volume 3 – The Solomon Islands
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
The Last Hundred Yards: Volume 3 – The Solomon Islands is a board game released in 2022 for 2 players. It was designed by Mike Denson and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
The Last Hundred Yards Vol. 3: The Solomon Islands is the third game in the Last Hundred Yards Series. This game focuses on the vicious and brutal Solomon Islands Campaign, including actions to control the islands of Guadalcanal, Bougainville, and New Georgia. When you play the Solomon Islands missions, you will experience some of the fiercest small unit actions in the Pacific Theater. The game will focus on actions involving the 1st (The Old Breed) and 3rd (Fighting Third) Marine Divisions, as well as the Army’s 25th Infantry Division. Take to the jungles of Guadalcanal with the 1st Marine Division as they begin the first ground offensive of the war. The Marines fought tooth and nail to secure their small foothold around Henderson Airfield. Engage in bitter jungle fighting with the 3rd Marine Division as they attempt to hold and expand the beachhead on Bougainville Island against the Imperial Japanese 6th Infantry Division. Finally, serve with the 25th Infantry Division’s famed 27th Regiment, the “Wolfhounds,” as they try to reduce Japanese positions on Guadalcanal’s Galloping Horse Ridge and in the jungle around Munda Point for the airfield on New Georgia. Each of these actions involved tense jungle warfare and the routing out of fanatical Japanese units from hidden bunkers and pillboxes. This volume introduces new weapons and terrain including flamethrowers, anti-tank halftracks, light and heavy jungle. Each mission will provide new challenges with different elements, forces, and situations encountered. This game is stand alone and does NOT require The Last Hundred Yards to be played. Hundred Yards Volume 3: Solomon Islands is the core volume and will be required to play all future Pacific Theater Modules or Mission Packs.
The Last Hundred Yards: Volume 3 – The Solomon Islands supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The Last Hundred Yards: Volume 3 – The Solomon Islands has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Last Hundred Yards: Volume 3 – The Solomon Islands belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Last Hundred Yards: Volume 3 – The Solomon Islands are: Mike Denson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Last Hundred Yards: Volume 3 – The Solomon Islands as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.