
- BGG rank
- BGG #26,580
- BGG rating
- 5.7
Treasures and Trapdoors
- 2–4 players
- 30 min
- Complexity 1.2/5
- 1990

1987
Rules assistance for The Mysteries of Peking
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Mysteries of Peking is a board game released in 1987 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by Mary Danby and its main mechanics are Roll / Spin and Move.
As one of the best detectives in Chinatown, you'll have to solve one of the mysteries in the casebook and reveal the criminal. To get clues, you must go to the different witnesses and interrogate them. You may move the dragons with the help of fortune cookies and prevent the other detectives from getting there before you. When you discover the culprit, you must go to the dragon he is hiding in. The most important witnesses are the Spy and the Wise Man, so you must reach them as soon as possible in order to get vital information for the case. The Wise Man will tell you which of the witnesses is lying, and the Spy will tell you where the culprit is hiding. But you'll have to visit the rest of the witnesses around the board to get the description of the culprit.. Does he have glasses, a scar, a mustache or a hat? But beware! Some witnesses will have nothing useful to tell you! The game includes 3 decoders in order to decipher clues: a red filter to look at general clues, a mirror to look at the "wise man" clue, and a mask card to check the culprit in the casebook.
The Mysteries of Peking supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Mysteries of Peking is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Mysteries of Peking for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Mysteries of Peking has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Mysteries of Peking belongs to these categories: Deduction and Murder / Mystery. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Mysteries of Peking are: Mary Danby. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Mysteries of Peking as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.